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Bradley Manning Had Secrets

I helped out with the animation for this short film about the Wikileaks source Bradley Manning. The effect is mainly achieved through rotoscoping, but at a very low resolution, harking back to the early days of videogaming. It's an interesting piece about the nature of secrets, both personal and political, and the visual style compliments it beautifully.

Bradley Manning Had Secrets from Animate Projects on Vimeo.

Rig

Created using: Maya, Photoshop, UnrealEd, Modplug Tracker
Here you can see some of the work from my 3rd year final project.
The project involved taking a game from initial concept, to some sort of realisation of what the game would be like. My game revolved around the exploration and navigation of a frozen coastline. Along the beaches the player is confronted with giant, industrial structures that form the basis of the game's environmental puzzles and challenges.
The main thing I wanted from the work that I ultimately produced was to create an atmosphere where the player felt threatened by the structures, but at the same time in awe of their size and beauty.

Rig from Ben Claxton on Vimeo.



Concept




Design




Production

Soops Private Project

Created using: Blender, Photoshop
Here are some samples of work from my first paid job as an artist, a confidential project for a Dutch software company called Soops.
I can't give any precise details, but the work involved generating 3D spaces, similar in many ways to a computer game. I worked from home producing concepts, designs and models for both environments and characters. This culminated in the production of a small demo which Soops could present to prospective clients.

As the project is still in development (though put on hold) most of the information and labels have been removed from these images.

Concept




Production